If you don't need CUDA, build using USE_CUDA=0: the build is significantly faster. There are also a lot of other build flags that help get rid of components that you might not work on. Below is an ...
The first lesson in the Getting Started guide is to create a basic game loop which creates a Direct3D device, swap chain, and update/render loop. The basic rendering setup for Direct3D 12 consists of ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results